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Hidden route found in Act III โ skips the entire Citadel section
After 60+ hours of play I finally found something that feels like it should have been patched out months ago: a wall gap near the eastern aqueduct in Act III that bypasses the Citadel section entirely. You still get the story beat โ there's a short cutscene that plays at the transition โ but you save somewhere between 40 to 45 minutes of corridor gameplay. For speedrunners this is massive. For casual players it's a useful shortcut on New Game+. The gap is located at coordinates marked in the screenshot I'll attach below. You need to be in light-armor loadout; heavy armor clips you back out before the transition fires. My questions for the thread: 1. Has anyone else independently found this? 2. Is there any dev comment anywhere confirming or denying it's intentional? 3. Does it affect the Act IV dialogue checks? I haven't noticed a difference but my test sample is small. Spoiler-tagging the route details in the replies below for people who want to find it themselves.
"The map is not the territory." โ a reminder for every speedrunner